No company affiliations.
Jim is Product Director for Clubcard, a 40 million-member strong loyalty and rewards program provided by Tesco, third largest retailer in the world. He previously headed up product development for SaySo, a loyalty-based, gamified consumer market research platform with patent-pending analytics for measuring online behaviors. He architected the platform, built the creative and technical team, and led the development of the gamified consumer app, and core observation and analytics engine. Before that, Jim headed product development for SpectrumDNA, a web agency developing SaaS web and wireless apps including the SXSW-award winning wordplay engine, The Addictionary. He is the author of Word of Mouse: The New Age of Networked Media (Agate Fine Print, 2004), and "Addictionary: Brave New Words" (Abrams Image, 2008) Past incarnations include: created and managed TRWs Engineering Visualization Center; produced award-winning television and film programming for Disney; and designed and built the multi-media and post-production system for Steven Spielbergs Survivors of the Shoah Visual History Project. Jim also spent five years as a prime-mover for Warner Bros.' digital media strategy and programming development, first as Head of Production & Technology, and ultimately as Executive Vice President of Development (technical and creative) for Warner Bros. Online. Jim embraces a life-long love of teaching, having designed and offered courses on the nature of narrative, social media, gamification and entrepreneurship for institutions like The Wharton Graduate School of Business, UCLA Anderson, University of Utah and others. He has also workshopped for commercial institutions including American Express, BBC Worldwide and Allen & Co. Specialties: Media technologies, user-experience, gamification, creative development, product development, complex project management and renewable energy. And development and teaching of curricula associated with those same subjects.
Lead product designer and manager.
Matriculate is an appification and gamification boutique agency focused on building high-engagement and loyalty-engendering consumer experiences.
I was interim head of product development for a stellar team working on breaking down the barriers and balancing the informational asymmetries that exist withing the incumbent systems and institutions that keep plentiful solutions from filling a need somewhere in the world.
Spectrum was about Gamification, Social Loyalty and Gamified Commerce ("gCommerce") Based in Park City, UT, Spectrum designed and built Social Loyalty Programs (SLPs) that were a cross-pollination of classic loyalty program, apps that engage the dynamic social graph, and game mechanicstechniques that encourage and capture intrinsic human behavior and match them with extrinsic rewards. Spectrum specialized in gCommerce-oriented social loyalty opportunitiesthe appification and gamification of commerce, ecommerce, social commerce, or organizations focused on getting customers or potential customers to transact in some way.
This company was formed to work on a unique transmedia franchise I created, on which I was partnered with Ron Howard, Fox Network, Alex Seropian ("Halo") and Brady Connell ("Amazing Race" "Extreme Makeover: Home Edition" etc). Sadly, that project has yet to be greenlit... Someday... someday... Ask me about it. It rocks.
As more and more devices develop networking capabilities, from computers to games, mobile phones, television and household appliances, the network idea is ever expanded: but how does programming expand with it, to create a flow through the network. Jim Banister is a veteran industry media executive: his survey analyzes the success stories of internet companies which have become models for networking, outlines the potentials of networked media, and tells businesses how to tap into this potential. Word Of Mouse: The New Age Of Networked Media is a very highly recommended and intriguing survey of evolving programming - and its potentials.
I spent two years wandering the planet, experimenting in cultures and experimenting in media (produced two short films that were invited to Cannes, wrote a few as-yet-unproduced screenplays, played with digital media, etc)
President of Visual Computing Group, a wholly owned subsidiary of Failure Analysis Corporation (now Exponent, Inc.).
Engineering Visualization company that was sold to Failure Analysis Corporation (now Exponent, Inc.).
A physics major who got a job doing research and systems engineering for space-based and air-based optical platforms at TRW Space & Technology Group. I still know a few physics jokes, too.
Product Director for one of the most extraordinary loyalty and rewards programs on the planet-- Tesco Clubcard-- which I hope to influence to become even more extraordinary.
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