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Recurrence, Inc.

Recurrence, Inc.

Revolutionary Student & Employee Insight

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Company Overview

In 2017, we proved our Signature Case technology with more than 50 clients including the most prestigious universities in the world. Every single one renewed.

While we started in education, we became a data company.

In 2018, we now also have Fortune 500 and government clients and continue to grow in our legacy university business. By 2019, a majority of our revenue will come from the data we generate.

Our Signature method turns real world data, such as a Fortune 500 business, into a gaming and simulation hybrid ("gamulation"). Users make decisions within these multiplayer experiences and each decision builds a map of the users behaviors. This data gives us revolutionary insight into students and employees where we are the sole provider in the world who can presently give this kind of evidence-based insight.

In short, we enable organizations with tens or hundreds of thousands of employees to find their internal talent in an efficient and unbiased way never before possible. We can also show them profiles of students around the world that match the behaviors they're hiring for right now.

While the first piece of our business was built in education, the future of our business is in enterprise where we are about to launch with our first Fortune 500 client. We are also under a grant with the National Science Foundation to help better analyze entrepreneurial behavior to inform federal policy.


KPIs

7 Employees
Cash Flow Positive
$500,000 Sales

Pitch Deck

Traction

  • Added former Nintendo Director of Game Design & GM of Microsoft Game Studios Asia as Chief Product Officer.

    February, 2018
  • $2M round in process with lead investor.

    February, 2018
  • In negotiation with Ivey Publishing to distribute Signature case method to 100,000+ classrooms.

    January, 2018
  • Hit $500K in confirmed revenue for 2018.

    January, 2018
  • Three new cases in development for Fortune 500, government and university clients.

    December, 2017
  • Added professors at 50+ schools including University of Texas, Arizona, Colorado Florida, Washington and Johns Hopkins.

    August, 2017
  • Added COO with experience delivering 4 prior exits for investors.

    May, 2016
  • Demonstrated demo-to-close rate with professors over 80%.

    April, 2016
  • Student study also showed that 78% of students would recommend professors replace current curriculum for a Signature Case.

    February, 2016
  • Student controlled study showed a 92% preference for Signature Case method.

    February, 2016

Testimonials

Mihran Aroian
Mihran Aroian
Lecturer, The University of Texas
"“I tried the game as extra credit last semester in my online class,” says Mihran Aroian, a lecturer at the University of Texas McCombs School of Business. “As my online class evolves, I want to be able to offer a more interactive student experience and allow students to utilize some of the concepts and skills that are taught in the course. The response was so overwhelmingly positive that I implemented the simulation into the curriculum for all of my online classes this semester.”"
Fred O. Walumbwa
Fred O. Walumbwa
Associate Professor, Florida International Un
"“This game breaks a new ground linking strategic thinking and effective leadership. It offers students an opportunity to learn about leadership, information sharing, decision-making process, and teamwork.”"
John Sosik
John Sosik
Professor of Managment and Organization, Penn
"“I first implemented The Signature Case Study last fall in my graduate-level leadership class. The students’ experience was so positive – because they learned while having fun – that I chose to use the game again this spring. The game is a great tool that brings leadership styles to life for students. They experience virtually what they are learning in course readings, debates, and discussions.”"
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